I rented Crysis 3 from my local Redbox on a whim. I’d never played either of the first two, in fact I didn’t even know it was a first-person shooter when I got it. With the miracle of modern technology I was able to yank up my Google app and look at some reviews from IGN while I was standing there contemplating getting it, and man am I glad I did. By the time I was finished with Crysis 3‘s main storyline I was sad I had to return the game. I could have played it over, and lately that seems to be the gauge for a good game.
First of all, it’s a visually stunning experience. Using the new CryEngine 3 it manages to pack more awesome particles on the screen than any game I’ve seen recently, and that was just on the PS3… I can only dream of how it looks on the PC with the settings turned up. What it really adds up to is very cool looking grass and water effects. I found myself being distracted by the environment MANY times throughout the short storyline, leading me off on little side adventures… Nothing as cool as Tomb Raider, but that’s another review. All in all Crysis 3 is a very well acted, written, and produced game. It almost felt like I was playing something next-generation. Along with a Call of Duty-caliber multiplayer on top, EA’s latest release is a good step in the right direction for this kind of game.
Crysis 3 takes place in the near future, when super soldiers wear special nanosuits made from stolen alien technology. The suits enhance their abilities and let you jump higher, run faster, and best of all: turn invisible! The extremely complicated plot involves a mega-corporation that controls all of the energy on the planet. I don’t want to say too much but they get it from a source they shouldn’t be messing with, so it’s up to you, Prophet, the ultimate super-soldier, to stop them. The game is mostly an open-world experience, where exploring every nook and cranny will net you rewards. The weapons are fairly standard, except when you pick up an alien gun… But even then they’re nothing to write home about. The real fun comes from using the new bow and arrow. You get different tips on them for different situations, and it’s extremely satisfying to put an arrow through an unsuspecting bad guy’s head.
Unfortunately Crysis 3 has some glaring downfalls that really distract from the experience. One is the length, this is the shortest story mode I’ve played. They’ve trimmed off all the fat and made it a straight-forward break in and save the world plot. I wouldn’t have minded so much, but it was such a great story, with some top-notch voice acting. Secondly, the use of the cloaking device is not nearly as good as it should be. Before too long I found myself repeating the same situation over and over, I’d get to a new area, sneak around and arrow a guy or two until their buddies catch on that someone is there and start lobbing grenades everywhere. Then I’d hide until they calmed down and go around trying to take each one out. Then I’d move on to the next area. It wasn’t until the middle of the game when all hell breaks loose that it got really interesting. Then by the time I got around to enjoying the story and the game play it was all over.
When I think about it now, Crysis 3 is more of an action movie than a video game It doesn’t feel immersive and it never stops reminding you that you’re playing a video game. You drop in, blast your way through what’s left of New York, watch a lot of well acted cut scenes, and then an extremely satisfying and rousing ending… Then it’s over and you’re left wanting more. I don’t know if it’s because I had rented it and was pressed for time, or if it simply seemed too short, but when I was done it felt like I’d just played the last half of a really cool, epic sci-fi shooter.
It’s a good rent, but other than the arena-style multiplayer, the outstanding graphics, and the above-average voice acting and storyline all add up to something that is less than the sum of its parts. Crysis 3 is available on PS3, Xbox 360, and PC.